I’ve built some devices that help me understand how the game works
Some that simply test the limits of my hardware
And some with absolutely no reason
But what has really captivated me is how sticky pistons, redstone blocks, and redstone wiring all react to each other
It started simple, a sticky piston clock as the main power source for more sticky pistons to power each other. What I was quick to pick up on was how the further along the line the slower the pistons pushed their blocks starting from a state where none of them are powered. This makes sense of course, it takes time to move the block. So powering the first piston would mean that the final piston does not get power until a short time has passed.
I wanted to see how long this delay could possibly go on for, so I built upwards. But there was an unforeseen occurrence that brought this experiment to a halt.
The sticky piston to the left would always remain activated, even with no current. Destroying and replacing the piston was not enough, the redstone U needed to be replaced as well in order for it to function properly again. But even then it would only function properly until the last piston at the top was powered, then this piston would remain constantly powered. A more permanent solution was to cut off the redstone path that lead to the higher levels.
I have no idea what caused that piston to malfunction, or even why that one specifically. It would be interesting to find out.